Signup/Sign In

Difference Between Structure and Class

Introduction

C++ is an object-oriented programming language with a strong focus on data and data management. It's a method for modularizing applications that involves creating a partitioned memory area for data and functions. Both a structure and a class may be used to build a customised data type that can subsequently be used to generate instances. Structure and class are fairly similar in C++. This article will explain the difference between a structure and a class in C++.

Structure

A structure is a collection of values that aren't always of the same type. It's a data type that's been specified by the user. In many ways, a structural object is identical to a record. It maintains track of the data associated with an object. It takes many data types and merges them into a single data type.

The most significant distinction between a structure and an array is that an array may only hold data of the same kind. As a consequence, a structure is nothing more than a collection of variables having the same name. Variables in a structure come in a variety of data kinds, and each has a name that is used to choose it from the structure.

The structure member variables do not take up memory until a structure type variable is created. A single memory address is used to hold all of the structure instances.


Class

A user-defined type is referred to as a class. Variables, functions, types, and typedefs, as well as member class templates, are all examples of class members. It is a fundamental component of an object-oriented programming language (OOP). A class is a collection of objects that share similar data and programming attributes.

In C++, the function of structure is extended to become a class. Class instances are referred to as "objects," and they are organised in the same way as classes. A class is a logical abstraction, but an object has a physical actuality. The class was developed to enable object-oriented design while also giving significantly more functionality than structures. The object is used to access the member functions and variables of the class. A class consists of the following elements:

Variables defined both within and outside of the class declaration and methods are known as data members.
A member function is a function that is defined inside the scope of a class declaration.

Comparison Table Between Structure and Class

Structure Class
  • Structure is a user-defined data type that groups together conceptually related data pieces of various data types such as char, float, int, and so on.
  • A blueprint or set of instructions for building a certain sort of object is referred to as a class.
  • The struct keyword may be used to define a structure.
  • The class keyword may be used to define it.
  • It's a data type with a value.
  • It's a data type with a reference type.
  • Other structures or classes cannot pass it down to you.
  • It may be inherited from other classes or structures.
  • It can create objects without the need for a new keyword.
  • It may use a new keyword to create an object.
  • The default function Object() { [native code] } of structure cannot be changed.
  • You may alter the default function Object() { [native code] } of a class.
  • A destructor is not allowed in a structure.
  • A destructor may be added to a class.

Conclusion

The inability to conceal data, the inability to treat'struct' data as built-in types, and the absence of inheritance support are all limitations of Structure in C. These flaws were overcome by the C++ structure.

In C++, a class is an enhanced form of the structure. The programmer has made it simple to utilise the class to store both data and functions, while the structure simply stores data.



About the author:
Adarsh Kumar Singh is a technology writer with a passion for coding and programming. With years of experience in the technical field, he has established a reputation as a knowledgeable and insightful writer on a range of technical topics.